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TITANFALL
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Milos



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PostPosted: Tue Feb 04, 2014 10:06 am Post subject: No icon TITANFALL Reply with quote

This actually looks pretty damn fun :D
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SgtCrilly



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PostPosted: Tue Feb 04, 2014 10:36 am Post subject: No icon Re: Titanfall Reply with quote

6vs6... No thanks.


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Rabbitobanditto



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PostPosted: Tue Feb 04, 2014 10:54 am Post subject: No icon Re: Titanfall Reply with quote

Titanfall does seem a really good game but while I was watching a gameplay video of it previously, when you control those big mechs, I thought it made the game a little one-sided unless the other team also has a mech in which you can eject and still kill the other instantly. Yes it is a fighting chance so to speak but I am skeptical and can see myself raging quite easily at it.

Also, as SgtCrilly pointed out, 6v6 with a few Ai I believe... As I was saying, skeptical.
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Milos



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PostPosted: Tue Feb 04, 2014 11:46 am Post subject: No icon Re: Titanfall Reply with quote

SgtCrilly wrote (View Post):
6vs6... No thanks.

isnt dayz 1v1 most of the time?


 
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PostPosted: Tue Feb 04, 2014 2:39 pm Post subject: No icon Re: Titanfall Reply with quote

Milos wrote (View Post):
SgtCrilly wrote (View Post):
6vs6... No thanks.

isnt dayz 1v1 most of the time?


I wouldnt say so, 40 per server is too few as it is in SA. But 60-100 like it is supposed to be is much more fun, 86 on the Arma server ive been playing on seems a bit low aswell.

Even if most encounters are 1vs1 if you are soloing there is the possibility for much, much more. One of my last deaths came from turning a corner omw to Sonic and met 9 players gunbarrels, didnt make it to Sonic :(

Its not always a Battle Royal but the possibility is there and with that many players you never know where they are.


 
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PostPosted: Tue Feb 04, 2014 3:31 pm Post subject: No icon Re: Titanfall Reply with quote

looks good but 6v6 is shit, should make it like planetside 2 with something like 2000 players per server, now that would be epic


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PostPosted: Tue Feb 04, 2014 4:58 pm Post subject: No icon Re: Titanfall Reply with quote

there is 50 ai grunts too, re spawn times are really short as well


 
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PostPosted: Tue Feb 04, 2014 6:41 pm Post subject: No icon Re: Titanfall Reply with quote

Looking forward to this, thought it was supposed to play with more of a co op story feel hence the 6v6? Could be wrong tho?
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PostPosted: Tue Feb 04, 2014 9:58 pm Post subject: No icon Re: Titanfall Reply with quote

mike_rarw wrote (View Post):
Looking forward to this, thought it was supposed to play with more of a co op story feel hence the 6v6? Could be wrong tho?

Dunno but having a game be creative and competitive/popular is rare nowadays in shooters :P


 
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PostPosted: Thu Feb 06, 2014 8:15 pm Post subject: No icon Re: Titanfall Reply with quote

I like the looks of it

dunno why ye all annoyed 6v6 better than then spawnin and diein after 3 steps like a certain other game
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PostPosted: Wed Feb 12, 2014 11:43 pm Post subject: No icon Re: Titanfall Reply with quote

Beta application is open :)  
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PostPosted: Wed Feb 12, 2014 11:48 pm Post subject: No icon Re: Titanfall Reply with quote

mike_rarw wrote (View Post):
Beta application is open :)  
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Beta just spoils em for me usually :P


 
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PostPosted: Thu Feb 13, 2014 3:19 pm Post subject: No icon Re: Titanfall Reply with quote

seen some gameplay and looks good but most kills you get are the bots >_> still if it ever comes on sale i might get it


 
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PostPosted: Thu Feb 13, 2014 5:39 pm Post subject: No icon Re: Titanfall Reply with quote

Jaeger_Thule wrote (View Post):
seen some gameplay and looks good but most kills you get are the bots >_> still if it ever comes on sale i might get it

Split the two statistics? ie. x amount of bot kills || x amount of player kills :P


 
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Breaum



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PostPosted: Thu Feb 13, 2014 7:40 pm Post subject: No icon Re: Titanfall Reply with quote

Signed up for auzom! :D
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