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Strategic Assault Squad -> General Discussion

#1: No icon TITANFALL Author: Milos PostPosted: Tue Feb 04, 2014 10:06 am
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This actually looks pretty damn fun :D
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#2: No icon Re: Titanfall Author: SgtCrillyLocation: Värnamo, Sweden PostPosted: Tue Feb 04, 2014 10:36 am
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6vs6... No thanks.

#3: No icon Re: Titanfall Author: RabbitobandittoLocation: Crewe, Cheshire PostPosted: Tue Feb 04, 2014 10:54 am
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Titanfall does seem a really good game but while I was watching a gameplay video of it previously, when you control those big mechs, I thought it made the game a little one-sided unless the other team also has a mech in which you can eject and still kill the other instantly. Yes it is a fighting chance so to speak but I am skeptical and can see myself raging quite easily at it.

Also, as SgtCrilly pointed out, 6v6 with a few Ai I believe... As I was saying, skeptical.

#4: No icon Re: Titanfall Author: Milos PostPosted: Tue Feb 04, 2014 11:46 am
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SgtCrilly wrote (View Post):
6vs6... No thanks.

isnt dayz 1v1 most of the time?

#5: No icon Re: Titanfall Author: SgtCrillyLocation: Värnamo, Sweden PostPosted: Tue Feb 04, 2014 2:39 pm
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Milos wrote (View Post):
SgtCrilly wrote (View Post):
6vs6... No thanks.

isnt dayz 1v1 most of the time?


I wouldnt say so, 40 per server is too few as it is in SA. But 60-100 like it is supposed to be is much more fun, 86 on the Arma server ive been playing on seems a bit low aswell.

Even if most encounters are 1vs1 if you are soloing there is the possibility for much, much more. One of my last deaths came from turning a corner omw to Sonic and met 9 players gunbarrels, didnt make it to Sonic :(

Its not always a Battle Royal but the possibility is there and with that many players you never know where they are.

#6: No icon Re: Titanfall Author: Jaeger_ThuleLocation: Scarborough PostPosted: Tue Feb 04, 2014 3:31 pm
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looks good but 6v6 is shit, should make it like planetside 2 with something like 2000 players per server, now that would be epic

#7: No icon Re: Titanfall Author: Milos PostPosted: Tue Feb 04, 2014 4:58 pm
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there is 50 ai grunts too, re spawn times are really short as well

#8: No icon Re: Titanfall Author: mike_rarwLocation: Oxford PostPosted: Tue Feb 04, 2014 6:41 pm
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Looking forward to this, thought it was supposed to play with more of a co op story feel hence the 6v6? Could be wrong tho?

#9: No icon Re: Titanfall Author: Milos PostPosted: Tue Feb 04, 2014 9:58 pm
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mike_rarw wrote (View Post):
Looking forward to this, thought it was supposed to play with more of a co op story feel hence the 6v6? Could be wrong tho?

Dunno but having a game be creative and competitive/popular is rare nowadays in shooters :P

#10: No icon Re: Titanfall Author: LatrortaL PostPosted: Thu Feb 06, 2014 8:15 pm
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I like the looks of it

dunno why ye all annoyed 6v6 better than then spawnin and diein after 3 steps like a certain other game

#11: No icon Re: Titanfall Author: mike_rarwLocation: Oxford PostPosted: Wed Feb 12, 2014 11:43 pm
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Beta application is open :)  
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#12: No icon Re: Titanfall Author: Milos PostPosted: Wed Feb 12, 2014 11:48 pm
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mike_rarw wrote (View Post):
Beta application is open :)  
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Beta just spoils em for me usually :P

#13: No icon Re: Titanfall Author: Jaeger_ThuleLocation: Scarborough PostPosted: Thu Feb 13, 2014 3:19 pm
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seen some gameplay and looks good but most kills you get are the bots >_> still if it ever comes on sale i might get it

#14: No icon Re: Titanfall Author: Milos PostPosted: Thu Feb 13, 2014 5:39 pm
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Jaeger_Thule wrote (View Post):
seen some gameplay and looks good but most kills you get are the bots >_> still if it ever comes on sale i might get it

Split the two statistics? ie. x amount of bot kills || x amount of player kills :P

#15: No icon Re: Titanfall Author: BreaumLocation: Danmark PostPosted: Thu Feb 13, 2014 7:40 pm
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Signed up for auzom! :D



Strategic Assault Squad -> General Discussion


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